Suresh Shrestha

Minecraft as a Medium

How a simple block game became arguably the most used and accessible canvas for artists in the world.

Intro

As of November 2024, the world is in the middle of a digital content boom driven by demand for originality and powerful new creative tools. And amid this madness, one of the more impactful vehicles for content creation isn’t the latest cutting-edge app or software – it’s a video game released in 2009. How did we get here? As someone that’s been crafting since 2012 – back when desert temples didn’t even exist – to now creating large-scale artistic builds as a Minecraft YouTuber, I’ve had the unique privilege of watching the game’s evolution through the years. What began as a simple sandbox survival game has transformed into a globally recognized creative playground. My bold claim: Minecraft is no longer just a game. It has become an artistic medium – a digital canvas as culturally relevant as any gallery wall.

Popularity

Minecraft is the best-selling video of all time (barring Tetris, the OG block game), amassing over 1 trillion views of related online content. Even your grandma has heard of Minecraft. This massive popularity stems from the perfect balance between simplicity, accessibility, and endless creative possibilities. It’s straightforward aesthetic and open-ended gameplay appeal to the universal human urge to build and create. And the blocks are both abstract and concrete enough to represent anything – from a dirt hut to a futuristic solarpunk city.

This balance allows it to be approachable for beginners that have never punched a tree in their lives, while remaining massively expressive for more seasoned players. This relatability across levels of experience only lends itself to the constantly growing global community of players, where people of all ages and cultures can connect.

Vesta Verde Solarpunk City by Sluda

Community

Minecraft transcends demographic barriers, perhaps more so than any other video game. My 9-year-old cousin that plays Skyblock gets the same amount of joy as my 40-something-year-old uncle that’s had the same survival world going for like six years. It’s also the reason that 2 groups of friends – one from Italy and one from Idaho – can share the same free Hunger Games server they found and compete like they grew up together. Minecraft is rooted in imagination, a language everyone understands. It has effectively democratized creativity by creating equal opportunities for all players; a beginner builds with the same blocks, slabs, and stairs as a master builder that does it for a living. This common ground levels the playing field and opens the doors to creativity for anyone with a device.

Modability

While vanilla Minecraft has endless possibilities, its true potential is unlocked by the staggering amount of mods, resource packs, and shaders created and maintained by the community. This active and knowledgeable community has personally had a direct impact on some of my content and workflow. I developed a custom resource pack that allows me to procedurally import designs into Minecraft, which were created in a separate 3D modeling software.

I have no programming experience and have never written code. I was able to make my idea a reality thanks to old Quora threads and Reddit posts. But players don’t need to do this to tap into Minecraft’s full potential because there are tens of thousands of mods already available, ranging from enhancing the game’s animations to large-scale terraforming. One of my favorite mods is Axiom, which essentially turns the game into a 3D modeler, complete with an intuitive user interface and allowing the manipulation of thousands of blocks with ease. Using mods that increase build speed and efficiency can help turn Minecraft into the ultimate canvas.

Freedom of Constraints

A less obvious strength of using Minecraft as a canvas is in its limitation and restrictions… hear me out. A traditional painter can mix an infinite number of tints of yellow; in Minecraft, you’ve got about 7. A sculptor can shape their work as detailed as their fine tools allow; in Minecraft, you’re confined to a rigid voxel grid. I would argue that these constraints actually enhance the creativity of the game instead of constricting it.

Competition

As Minecraft has evolved alongside the growth of professional content creation, more and more players have begun to take Minecraft building more seriously. Today, the Minecraft niche of digital content is a whirlwind of jaw-dropping builds and breathtaking art. And every day, new creators join the mix, eager to make a splash and push the boundaries of what the game can do. Instead of viewing this competition as a fight to outdo each other, it’s much more fun to view it as a collective growth, where each build is like a stepping stone toward the next inspiring build. One creator’s ambitious mega project may spark a trend, while another creator’s clever use of a mod may inspire others to try it out for themselves. This way, the friendly competition adds to the cycle of inspiration and keeps the community innovative and dynamic.

Call to Create

Minecraft isn’t just a game, it’s a contemporary art form that’s already made its mark and is only getting started. It reminds us that anybody can be an artist regardless of skill level or resources. The Minecraft world is an ever-growing archive of pure creativity, waiting for you to contribute to it with your mega-builds, abstract art, world-building, or story-telling. So, if you’re hesitant to begin that ambitious project that’s been living in the back of your mind, take this as a sign to jump in and place that first block. It doesn’t have to be perfect. It doesn’t even have to make sense. What matters most is the idea – let Minecraft be the medium to bring it to life.


About the Author

Sluda Builds - YouTube

Hello reader! I’m an architect who designs futuristic Minecraft cities on my YouTube channel, Sluda Builds. I enjoy applying my real-life design experience to create innovative and experimental builds designed to spark your creativity! I’ve made a sprawling brutalist dystopia, an interactive solarpunk city, and am currently designing my biggest build ever: a grungy cyberpunk metropolis. If you’re interested, check out some of my videos!

https://www.youtube.com/@SludaBuilds